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In developmentMobile / .NET · 2026
Lava Rescue
A 300-level fluid-physics puzzle game with a deterministic level pipeline
A genuinely playable version of the fluid-physics rescue puzzle so often seen in mobile ads. The game is built for iOS with Swift and SpriteKit, while levels are generated and verified by a solver in an offline pipeline written in C#. Conformance tests replay all 300 levels in both languages and compare their signatures, guaranteeing the two simulations behave identically.
Highlights
- 01Fluid simulation built on a deterministic cellular automaton
- 02Level generator and solver in C#: 300 levels, a difficulty curve and a daily challenge
- 03Conformance tests comparing the C# and Swift simulations via FNV-1a signatures
- 04iOS game in SpriteKit + SwiftUI, with tests that run without a simulator
Screenshots
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